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@@ -33,54 +33,54 @@ namespace BLETool
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}
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}
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- /// <summary>
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- /// 检测是否已经启动了一个Application实例
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- /// </summary>
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- /// <returns>返回进程id,没有启动返回null</returns>
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- private static Process RunningInstance()
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- {
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- Process current = Process.GetCurrentProcess();
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- // 获取当前本地计算机上指定的进程名称的所有进程
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- Process[] processes = Process.GetProcessesByName(current.ProcessName);
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- foreach (Process process in processes)
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+ /// <summary>
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+ /// 检测是否已经启动了一个Application实例
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+ /// </summary>
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+ /// <returns>返回进程id,没有启动返回null</returns>
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+ private static Process RunningInstance()
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{
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- // 忽略当前进程
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- if (process.Id != current.Id)
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+ Process current = Process.GetCurrentProcess();
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+ // 获取当前本地计算机上指定的进程名称的所有进程
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+ Process[] processes = Process.GetProcessesByName(current.ProcessName);
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+ foreach (Process process in processes)
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{
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- if (Assembly.GetExecutingAssembly().Location.Replace("/", "\\") == current.MainModule.FileName)
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+ // 忽略当前进程
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+ if (process.Id != current.Id)
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{
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- return process;
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+ if (Assembly.GetExecutingAssembly().Location.Replace("/", "\\") == current.MainModule.FileName)
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+ {
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+ return process;
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+ }
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}
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}
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+ // 如果没有其他同名进程存在,则返回 null
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+ return null;
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+ }
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+ /// <summary>
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+ /// 显示已运行的程序。
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+ /// </summary>
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+ public static void HandleRunningInstance(Process instance)
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+ {
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+ ShowWindowAsync(instance.MainWindowHandle, WS_SHOWNORMAL); //显示,可以注释掉
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+ SetForegroundWindow(instance.MainWindowHandle); //放到前端
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}
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- // 如果没有其他同名进程存在,则返回 null
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- return null;
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- }
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- /// <summary>
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- /// 显示已运行的程序。
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- /// </summary>
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- public static void HandleRunningInstance(Process instance)
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- {
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- ShowWindowAsync(instance.MainWindowHandle, WS_SHOWNORMAL); //显示,可以注释掉
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- SetForegroundWindow(instance.MainWindowHandle); //放到前端
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- }
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- /// <summary>
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- /// 该函数设置由不同线程产生的窗口的显示状态。
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- /// </summary>
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- /// <param name="hWnd">窗口句柄</param>
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- /// <param name="cmdShow">指定窗口如何显示。查看允许值列表,请查阅ShowWlndow函数的说明部分。</param>
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- /// <returns>如果函数原来可见,返回值为非零;如果函数原来被隐藏,返回值为零。</returns>
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- [DllImport("User32.dll")]
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- private static extern bool ShowWindowAsync(IntPtr hWnd, int cmdShow);
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- /// <summary>
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- /// 该函数将创建指定窗口的线程设置到前台,并且激活该窗口。键盘输入转向该窗口,并为用户改各种可视的记号。系统给创建前台窗口的线程分配的权限稍高于其他线程。
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- /// </summary>
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- /// <param name="hWnd">将被激活并被调入前台的窗口句柄。</param>
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- /// <returns>如果窗口设入了前台,返回值为非零;如果窗口未被设入前台,返回值为零。</returns>
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- [DllImport("User32.dll")]
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- private static extern bool SetForegroundWindow(IntPtr hWnd);
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- private const int WS_SHOWNORMAL = 1;
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+ /// <summary>
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+ /// 该函数设置由不同线程产生的窗口的显示状态。
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+ /// </summary>
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+ /// <param name="hWnd">窗口句柄</param>
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+ /// <param name="cmdShow">指定窗口如何显示。查看允许值列表,请查阅ShowWlndow函数的说明部分。</param>
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+ /// <returns>如果函数原来可见,返回值为非零;如果函数原来被隐藏,返回值为零。</returns>
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+ [DllImport("User32.dll")]
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+ private static extern bool ShowWindowAsync(IntPtr hWnd, int cmdShow);
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+ /// <summary>
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+ /// 该函数将创建指定窗口的线程设置到前台,并且激活该窗口。键盘输入转向该窗口,并为用户改各种可视的记号。系统给创建前台窗口的线程分配的权限稍高于其他线程。
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+ /// </summary>
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+ /// <param name="hWnd">将被激活并被调入前台的窗口句柄。</param>
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+ /// <returns>如果窗口设入了前台,返回值为非零;如果窗口未被设入前台,返回值为零。</returns>
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+ [DllImport("User32.dll")]
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+ private static extern bool SetForegroundWindow(IntPtr hWnd);
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+ private const int WS_SHOWNORMAL = 1;
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}
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}
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