pubspec.yaml 3.0 KB

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  1. name: douyin_demo
  2. description: A new Flutter project.
  3. # The following defines the version and build number for your application.
  4. # A version number is three numbers separated by dots, like 1.2.43
  5. # followed by an optional build number separated by a +.
  6. # Both the version and the builder number may be overridden in flutter
  7. # build by specifying --build-name and --build-number, respectively.
  8. # In Android, build-name is used as versionName while build-number used as versionCode.
  9. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
  10. # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
  11. # Read more about iOS versioning at
  12. # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
  13. version: 1.0.0+1
  14. environment:
  15. sdk: ">=2.1.0 <3.0.0"
  16. dependencies:
  17. flutter:
  18. sdk: flutter
  19. # The following adds the Cupertino Icons font to your application.
  20. # Use with the CupertinoIcons class for iOS style icons.
  21. cupertino_icons: ^0.1.2
  22. marquee:
  23. video_player:
  24. marquee_flutter:
  25. provider:
  26. lpinyin:
  27. sticky_headers:
  28. shared_preferences:
  29. json_annotation:
  30. flutter_swiper:
  31. stretchy_header:
  32. dev_dependencies:
  33. flutter_test:
  34. sdk: flutter
  35. build_runner:
  36. json_serializable:
  37. # For information on the generic Dart part of this file, see the
  38. # following page: https://dart.dev/tools/pub/pubspec
  39. # The following section is specific to Flutter.
  40. flutter:
  41. # The following line ensures that the Material Icons font is
  42. # included with your application, so that you can use the icons in
  43. # the material Icons class.
  44. uses-material-design: true
  45. # To add assets to your application, add an assets section, like this:
  46. assets:
  47. - lib/images/pingguo.jpeg
  48. - lib/images/sky.jpg
  49. - lib/images/temple.jpg
  50. - lib/images/zhifei.jpg
  51. - lib/images/woman.jpg
  52. - lib/images/woman2.jpg
  53. - lib/images/whitehouse.jpg
  54. - lib/images/waterdrop.jpg
  55. # - lib/images/aaa.png
  56. # - images/a_dot_ham.jpeg
  57. # An image asset can refer to one or more resolution-specific "variants", see
  58. # https://flutter.dev/assets-and-images/#resolution-aware.
  59. # For details regarding adding assets from package dependencies, see
  60. # https://flutter.dev/assets-and-images/#from-packages
  61. # To add custom fonts to your application, add a fonts section here,
  62. # in this "flutter" section. Each entry in this list should have a
  63. # "family" key with the font family name, and a "fonts" key with a
  64. # list giving the asset and other descriptors for the font. For
  65. # example:
  66. # fonts:
  67. # - family: Schyler
  68. # fonts:
  69. # - asset: fonts/Schyler-Regular.ttf
  70. # - asset: fonts/Schyler-Italic.ttf
  71. # style: italic
  72. # - family: Trajan Pro
  73. # fonts:
  74. # - asset: fonts/TrajanPro.ttf
  75. # - asset: fonts/TrajanPro_Bold.ttf
  76. # weight: 700
  77. #
  78. # For details regarding fonts from package dependencies,
  79. # see https://flutter.dev/custom-fonts/#from-packages