// GENERATED CODE - DO NOT MODIFY BY HAND import 'package:flutter/material.dart'; import 'package:intl/intl.dart'; import 'intl/messages_all.dart'; // ************************************************************************** // Generator: Flutter Intl IDE plugin // Made by Localizely // ************************************************************************** // ignore_for_file: non_constant_identifier_names, lines_longer_than_80_chars // ignore_for_file: join_return_with_assignment, prefer_final_in_for_each // ignore_for_file: avoid_redundant_argument_values, avoid_escaping_inner_quotes class S { S(); static S? _current; static S get current { assert(_current != null, 'No instance of S was loaded. Try to initialize the S delegate before accessing S.current.'); return _current!; } static const AppLocalizationDelegate delegate = AppLocalizationDelegate(); static Future load(Locale locale) { final name = (locale.countryCode?.isEmpty ?? false) ? locale.languageCode : locale.toString(); final localeName = Intl.canonicalizedLocale(name); return initializeMessages(localeName).then((_) { Intl.defaultLocale = localeName; final instance = S(); S._current = instance; return instance; }); } static S of(BuildContext context) { final instance = S.maybeOf(context); assert(instance != null, 'No instance of S present in the widget tree. Did you add S.delegate in localizationsDelegates?'); return instance!; } static S? maybeOf(BuildContext context) { return Localizations.of(context, S); } /// `2048` String get titleName { return Intl.message( '2048', name: 'titleName', desc: '', args: [], ); } /// `Play 2048 Game flutter` String get titleWelcome { return Intl.message( 'Play 2048 Game flutter', name: 'titleWelcome', desc: '', args: [], ); } /// `Join and get to the 2048 tile!` String get titleWelDesc { return Intl.message( 'Join and get to the 2048 tile!', name: 'titleWelDesc', desc: '', args: [], ); } /// `BEST` String get labelBest { return Intl.message( 'BEST', name: 'labelBest', desc: '', args: [], ); } /// `SCORE` String get labelScore { return Intl.message( 'SCORE', name: 'labelScore', desc: '', args: [], ); } /// `New Game` String get btnNewGame { return Intl.message( 'New Game', name: 'btnNewGame', desc: '', args: [], ); } } class AppLocalizationDelegate extends LocalizationsDelegate { const AppLocalizationDelegate(); List get supportedLocales { return const [ Locale.fromSubtags(languageCode: 'en'), Locale.fromSubtags(languageCode: 'zh'), ]; } @override bool isSupported(Locale locale) => _isSupported(locale); @override Future load(Locale locale) => S.load(locale); @override bool shouldReload(AppLocalizationDelegate old) => false; bool _isSupported(Locale locale) { for (var supportedLocale in supportedLocales) { if (supportedLocale.languageCode == locale.languageCode) { return true; } } return false; } }