def localProperties = new Properties() def localPropertiesFile = rootProject.file('local.properties') if (localPropertiesFile.exists()) { localPropertiesFile.withReader('UTF-8') { reader -> localProperties.load(reader) } } def flutterRoot = localProperties.getProperty('flutter.sdk') if (flutterRoot == null) { throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.") } def flutterVersionCode = localProperties.getProperty('flutter.versionCode') if (flutterVersionCode == null) { flutterVersionCode = '1' } def flutterVersionName = localProperties.getProperty('flutter.versionName') if (flutterVersionName == null) { flutterVersionName = '1.0' } apply plugin: 'com.android.application' apply plugin: 'kotlin-android' apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle" android { compileSdkVersion 33 ndkVersion flutter.ndkVersion compileOptions { sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8 } defaultConfig { // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). applicationId "io.github.jianboy.flutter.flutter_provider_demo" // You can update the following values to match your application needs. // For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration. minSdkVersion flutter.minSdkVersion targetSdkVersion flutter.targetSdkVersion versionCode flutterVersionCode.toInteger() versionName flutterVersionName } buildTypes { release { // TODO: Add your own signing config for the release build. // Signing with the debug keys for now, so `flutter run --release` works. signingConfig signingConfigs.debug } } } flutter { source '../..' }