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- // GENERATED CODE - DO NOT MODIFY BY HAND
- import 'package:flutter/material.dart';
- import 'package:intl/intl.dart';
- import 'intl/messages_all.dart';
- // **************************************************************************
- // Generator: Flutter Intl IDE plugin
- // Made by Localizely
- // **************************************************************************
- // ignore_for_file: non_constant_identifier_names, lines_longer_than_80_chars
- // ignore_for_file: join_return_with_assignment, prefer_final_in_for_each
- // ignore_for_file: avoid_redundant_argument_values
- class S {
- S();
-
- static S current;
-
- static const AppLocalizationDelegate delegate =
- AppLocalizationDelegate();
- static Future<S> load(Locale locale) {
- final name = (locale.countryCode?.isEmpty ?? false) ? locale.languageCode : locale.toString();
- final localeName = Intl.canonicalizedLocale(name);
- return initializeMessages(localeName).then((_) {
- Intl.defaultLocale = localeName;
- S.current = S();
-
- return S.current;
- });
- }
- static S of(BuildContext context) {
- return Localizations.of<S>(context, S);
- }
- /// `2048`
- String get titleName {
- return Intl.message(
- '2048',
- name: 'titleName',
- desc: '',
- args: [],
- );
- }
- /// `Play 2048 Game flutter`
- String get titleWelcome {
- return Intl.message(
- 'Play 2048 Game flutter',
- name: 'titleWelcome',
- desc: '',
- args: [],
- );
- }
- /// `Join and get to the 2048 tile!`
- String get titleWelDesc {
- return Intl.message(
- 'Join and get to the 2048 tile!',
- name: 'titleWelDesc',
- desc: '',
- args: [],
- );
- }
- /// `BEST`
- String get labelBest {
- return Intl.message(
- 'BEST',
- name: 'labelBest',
- desc: '',
- args: [],
- );
- }
- /// `SCORE`
- String get labelScore {
- return Intl.message(
- 'SCORE',
- name: 'labelScore',
- desc: '',
- args: [],
- );
- }
- /// `New Game`
- String get btnNewGame {
- return Intl.message(
- 'New Game',
- name: 'btnNewGame',
- desc: '',
- args: [],
- );
- }
- }
- class AppLocalizationDelegate extends LocalizationsDelegate<S> {
- const AppLocalizationDelegate();
- List<Locale> get supportedLocales {
- return const <Locale>[
- Locale.fromSubtags(languageCode: 'en'),
- Locale.fromSubtags(languageCode: 'zh'),
- ];
- }
- @override
- bool isSupported(Locale locale) => _isSupported(locale);
- @override
- Future<S> load(Locale locale) => S.load(locale);
- @override
- bool shouldReload(AppLocalizationDelegate old) => false;
- bool _isSupported(Locale locale) {
- if (locale != null) {
- for (var supportedLocale in supportedLocales) {
- if (supportedLocale.languageCode == locale.languageCode) {
- return true;
- }
- }
- }
- return false;
- }
- }
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