liuyuqi-dellpc 3 years ago
commit
9051988654
81 changed files with 1975 additions and 0 deletions
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      .gitignore
  2. 10 0
      .metadata
  3. 16 0
      README.md
  4. 7 0
      android/.gitignore
  5. 54 0
      android/app/build.gradle
  6. 7 0
      android/app/src/debug/AndroidManifest.xml
  7. 47 0
      android/app/src/main/AndroidManifest.xml
  8. 6 0
      android/app/src/main/java/yoqi/me/flutter_2048/MainActivity.java
  9. 12 0
      android/app/src/main/res/drawable/launch_background.xml
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      android/app/src/main/res/mipmap-xhdpi/ic_launcher.png
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  17. 29 0
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  18. 4 0
      android/gradle.properties
  19. 6 0
      android/gradle/wrapper/gradle-wrapper.properties
  20. 15 0
      android/settings.gradle
  21. 32 0
      ios/.gitignore
  22. 26 0
      ios/Flutter/AppFrameworkInfo.plist
  23. 1 0
      ios/Flutter/Debug.xcconfig
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      ios/Flutter/Release.xcconfig
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      ios/Runner.xcodeproj/project.pbxproj
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  32. 8 0
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      ios/Runner/AppDelegate.h
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  57. 26 0
      ios/Runner/Base.lproj/Main.storyboard
  58. 45 0
      ios/Runner/Info.plist
  59. 9 0
      ios/Runner/main.m
  60. 113 0
      lib/main.dart
  61. 1 0
      linux/.gitignore
  62. 146 0
      linux/Makefile
  63. 16 0
      linux/app_configuration.mk
  64. 1 0
      linux/flutter/.template_version
  65. 67 0
      linux/main.cc
  66. 5 0
      linux/window_configuration.cc
  67. 15 0
      linux/window_configuration.h
  68. 72 0
      pubspec.yaml
  69. 30 0
      test/widget_test.dart
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  73. 33 0
      web/index.html
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      web/manifest.json
  75. 17 0
      windows/.gitignore
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      windows/AppConfiguration.props
  77. 50 0
      windows/FlutterBuild.vcxproj
  78. 1 0
      windows/flutter/.template_version
  79. 100 0
      windows/main.cpp
  80. 16 0
      windows/resource.h
  81. 0 0
      windows/resources/app_icon.ico

+ 43 - 0
.gitignore

@@ -0,0 +1,43 @@
+# Miscellaneous
+*.class
+*.log
+*.pyc
+*.swp
+.DS_Store
+.atom/
+.buildlog/
+.history
+.svn/
+
+# IntelliJ related
+*.iml
+*.ipr
+*.iws
+.idea/
+
+# The .vscode folder contains launch configuration and tasks you configure in
+# VS Code which you may wish to be included in version control, so this line
+# is commented out by default.
+#.vscode/
+
+# Flutter/Dart/Pub related
+**/doc/api/
+.dart_tool/
+.flutter-plugins
+.flutter-plugins-dependencies
+.packages
+.pub-cache/
+.pub/
+/build/
+
+# Web related
+lib/generated_plugin_registrant.dart
+
+# Symbolication related
+app.*.symbols
+
+# Obfuscation related
+app.*.map.json
+
+# Exceptions to above rules.
+!/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages

+ 10 - 0
.metadata

@@ -0,0 +1,10 @@
+# This file tracks properties of this Flutter project.
+# Used by Flutter tool to assess capabilities and perform upgrades etc.
+#
+# This file should be version controlled and should not be manually edited.
+
+version:
+  revision: be3a4b37b3e9ab4e80d45b59bed53708b96d211f
+  channel: unknown
+
+project_type: app

+ 16 - 0
README.md

@@ -0,0 +1,16 @@
+# flutter_2048
+
+2048 game.
+
+## Getting Started
+
+This project is a starting point for a Flutter application.
+
+A few resources to get you started if this is your first Flutter project:
+
+- [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab)
+- [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook)
+
+For help getting started with Flutter, view our
+[online documentation](https://flutter.dev/docs), which offers tutorials,
+samples, guidance on mobile development, and a full API reference.

+ 7 - 0
android/.gitignore

@@ -0,0 +1,7 @@
+gradle-wrapper.jar
+/.gradle
+/captures/
+/gradlew
+/gradlew.bat
+/local.properties
+GeneratedPluginRegistrant.java

+ 54 - 0
android/app/build.gradle

@@ -0,0 +1,54 @@
+def localProperties = new Properties()
+def localPropertiesFile = rootProject.file('local.properties')
+if (localPropertiesFile.exists()) {
+    localPropertiesFile.withReader('UTF-8') { reader ->
+        localProperties.load(reader)
+    }
+}
+
+def flutterRoot = localProperties.getProperty('flutter.sdk')
+if (flutterRoot == null) {
+    throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
+}
+
+def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
+if (flutterVersionCode == null) {
+    flutterVersionCode = '1'
+}
+
+def flutterVersionName = localProperties.getProperty('flutter.versionName')
+if (flutterVersionName == null) {
+    flutterVersionName = '1.0'
+}
+
+apply plugin: 'com.android.application'
+apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
+
+android {
+    compileSdkVersion 29
+
+    lintOptions {
+        disable 'InvalidPackage'
+    }
+
+    defaultConfig {
+        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
+        applicationId "yoqi.me.flutter_2048"
+        minSdkVersion 16
+        targetSdkVersion 29
+        versionCode flutterVersionCode.toInteger()
+        versionName flutterVersionName
+    }
+
+    buildTypes {
+        release {
+            // TODO: Add your own signing config for the release build.
+            // Signing with the debug keys for now, so `flutter run --release` works.
+            signingConfig signingConfigs.debug
+        }
+    }
+}
+
+flutter {
+    source '../..'
+}

+ 7 - 0
android/app/src/debug/AndroidManifest.xml

@@ -0,0 +1,7 @@
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    package="yoqi.me.flutter_2048">
+    <!-- Flutter needs it to communicate with the running application
+         to allow setting breakpoints, to provide hot reload, etc.
+    -->
+    <uses-permission android:name="android.permission.INTERNET"/>
+</manifest>

+ 47 - 0
android/app/src/main/AndroidManifest.xml

@@ -0,0 +1,47 @@
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    package="yoqi.me.flutter_2048">
+    <!-- io.flutter.app.FlutterApplication is an android.app.Application that
+         calls FlutterMain.startInitialization(this); in its onCreate method.
+         In most cases you can leave this as-is, but you if you want to provide
+         additional functionality it is fine to subclass or reimplement
+         FlutterApplication and put your custom class here. -->
+    <application
+        android:name="io.flutter.app.FlutterApplication"
+        android:label="flutter_2048"
+        android:icon="@mipmap/ic_launcher">
+        <activity
+            android:name=".MainActivity"
+            android:launchMode="singleTop"
+            android:theme="@style/LaunchTheme"
+            android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
+            android:hardwareAccelerated="true"
+            android:windowSoftInputMode="adjustResize">
+            <!-- Specifies an Android theme to apply to this Activity as soon as
+                 the Android process has started. This theme is visible to the user
+                 while the Flutter UI initializes. After that, this theme continues
+                 to determine the Window background behind the Flutter UI. -->
+            <meta-data
+              android:name="io.flutter.embedding.android.NormalTheme"
+              android:resource="@style/NormalTheme"
+              />
+            <!-- Displays an Android View that continues showing the launch screen
+                 Drawable until Flutter paints its first frame, then this splash
+                 screen fades out. A splash screen is useful to avoid any visual
+                 gap between the end of Android's launch screen and the painting of
+                 Flutter's first frame. -->
+            <meta-data
+              android:name="io.flutter.embedding.android.SplashScreenDrawable"
+              android:resource="@drawable/launch_background"
+              />
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN"/>
+                <category android:name="android.intent.category.LAUNCHER"/>
+            </intent-filter>
+        </activity>
+        <!-- Don't delete the meta-data below.
+             This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
+        <meta-data
+            android:name="flutterEmbedding"
+            android:value="2" />
+    </application>
+</manifest>

+ 6 - 0
android/app/src/main/java/yoqi/me/flutter_2048/MainActivity.java

@@ -0,0 +1,6 @@
+package yoqi.me.flutter_2048;
+
+import io.flutter.embedding.android.FlutterActivity;
+
+public class MainActivity extends FlutterActivity {
+}

+ 12 - 0
android/app/src/main/res/drawable/launch_background.xml

@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Modify this file to customize your launch splash screen -->
+<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
+    <item android:drawable="@android:color/white" />
+
+    <!-- You can insert your own image assets here -->
+    <!-- <item>
+        <bitmap
+            android:gravity="center"
+            android:src="@mipmap/launch_image" />
+    </item> -->
+</layer-list>

BIN
android/app/src/main/res/mipmap-hdpi/ic_launcher.png


BIN
android/app/src/main/res/mipmap-mdpi/ic_launcher.png


BIN
android/app/src/main/res/mipmap-xhdpi/ic_launcher.png


BIN
android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png


BIN
android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png


+ 18 - 0
android/app/src/main/res/values/styles.xml

@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+    <!-- Theme applied to the Android Window while the process is starting -->
+    <style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
+        <!-- Show a splash screen on the activity. Automatically removed when
+             Flutter draws its first frame -->
+        <item name="android:windowBackground">@drawable/launch_background</item>
+    </style>
+    <!-- Theme applied to the Android Window as soon as the process has started.
+         This theme determines the color of the Android Window while your
+         Flutter UI initializes, as well as behind your Flutter UI while its
+         running.
+         
+         This Theme is only used starting with V2 of Flutter's Android embedding. -->
+    <style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
+        <item name="android:windowBackground">@android:color/white</item>
+    </style>
+</resources>

+ 7 - 0
android/app/src/profile/AndroidManifest.xml

@@ -0,0 +1,7 @@
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    package="yoqi.me.flutter_2048">
+    <!-- Flutter needs it to communicate with the running application
+         to allow setting breakpoints, to provide hot reload, etc.
+    -->
+    <uses-permission android:name="android.permission.INTERNET"/>
+</manifest>

+ 29 - 0
android/build.gradle

@@ -0,0 +1,29 @@
+buildscript {
+    repositories {
+        google()
+        jcenter()
+    }
+
+    dependencies {
+        classpath 'com.android.tools.build:gradle:4.0.0'
+    }
+}
+
+allprojects {
+    repositories {
+        google()
+        jcenter()
+    }
+}
+
+rootProject.buildDir = '../build'
+subprojects {
+    project.buildDir = "${rootProject.buildDir}/${project.name}"
+}
+subprojects {
+    project.evaluationDependsOn(':app')
+}
+
+task clean(type: Delete) {
+    delete rootProject.buildDir
+}

+ 4 - 0
android/gradle.properties

@@ -0,0 +1,4 @@
+org.gradle.jvmargs=-Xmx1536M
+android.enableR8=true
+android.useAndroidX=true
+android.enableJetifier=true

+ 6 - 0
android/gradle/wrapper/gradle-wrapper.properties

@@ -0,0 +1,6 @@
+#Fri Jun 23 08:50:38 CEST 2017
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-6.1.1-all.zip

+ 15 - 0
android/settings.gradle

@@ -0,0 +1,15 @@
+include ':app'
+
+def flutterProjectRoot = rootProject.projectDir.parentFile.toPath()
+
+def plugins = new Properties()
+def pluginsFile = new File(flutterProjectRoot.toFile(), '.flutter-plugins')
+if (pluginsFile.exists()) {
+    pluginsFile.withReader('UTF-8') { reader -> plugins.load(reader) }
+}
+
+plugins.each { name, path ->
+    def pluginDirectory = flutterProjectRoot.resolve(path).resolve('android').toFile()
+    include ":$name"
+    project(":$name").projectDir = pluginDirectory
+}

+ 32 - 0
ios/.gitignore

@@ -0,0 +1,32 @@
+*.mode1v3
+*.mode2v3
+*.moved-aside
+*.pbxuser
+*.perspectivev3
+**/*sync/
+.sconsign.dblite
+.tags*
+**/.vagrant/
+**/DerivedData/
+Icon?
+**/Pods/
+**/.symlinks/
+profile
+xcuserdata
+**/.generated/
+Flutter/App.framework
+Flutter/Flutter.framework
+Flutter/Flutter.podspec
+Flutter/Generated.xcconfig
+Flutter/app.flx
+Flutter/app.zip
+Flutter/flutter_assets/
+Flutter/flutter_export_environment.sh
+ServiceDefinitions.json
+Runner/GeneratedPluginRegistrant.*
+
+# Exceptions to above rules.
+!default.mode1v3
+!default.mode2v3
+!default.pbxuser
+!default.perspectivev3

+ 26 - 0
ios/Flutter/AppFrameworkInfo.plist

@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+  <key>CFBundleDevelopmentRegion</key>
+  <string>$(DEVELOPMENT_LANGUAGE)</string>
+  <key>CFBundleExecutable</key>
+  <string>App</string>
+  <key>CFBundleIdentifier</key>
+  <string>io.flutter.flutter.app</string>
+  <key>CFBundleInfoDictionaryVersion</key>
+  <string>6.0</string>
+  <key>CFBundleName</key>
+  <string>App</string>
+  <key>CFBundlePackageType</key>
+  <string>FMWK</string>
+  <key>CFBundleShortVersionString</key>
+  <string>1.0</string>
+  <key>CFBundleSignature</key>
+  <string>????</string>
+  <key>CFBundleVersion</key>
+  <string>1.0</string>
+  <key>MinimumOSVersion</key>
+  <string>8.0</string>
+</dict>
+</plist>

+ 1 - 0
ios/Flutter/Debug.xcconfig

@@ -0,0 +1 @@
+#include "Generated.xcconfig"

+ 1 - 0
ios/Flutter/Release.xcconfig

@@ -0,0 +1 @@
+#include "Generated.xcconfig"

+ 499 - 0
ios/Runner.xcodeproj/project.pbxproj

@@ -0,0 +1,499 @@
+// !$*UTF8*$!
+{
+	archiveVersion = 1;
+	classes = {
+	};
+	objectVersion = 46;
+	objects = {
+
+/* Begin PBXBuildFile section */
+		1498D2341E8E89220040F4C2 /* GeneratedPluginRegistrant.m in Sources */ = {isa = PBXBuildFile; fileRef = 1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */; };
+		3B3967161E833CAA004F5970 /* AppFrameworkInfo.plist in Resources */ = {isa = PBXBuildFile; fileRef = 3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */; };
+		978B8F6F1D3862AE00F588F7 /* AppDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = 7AFFD8EE1D35381100E5BB4D /* AppDelegate.m */; };
+		97C146F31CF9000F007C117D /* main.m in Sources */ = {isa = PBXBuildFile; fileRef = 97C146F21CF9000F007C117D /* main.m */; };
+		97C146FC1CF9000F007C117D /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FA1CF9000F007C117D /* Main.storyboard */; };
+		97C146FE1CF9000F007C117D /* Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FD1CF9000F007C117D /* Assets.xcassets */; };
+		97C147011CF9000F007C117D /* LaunchScreen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FF1CF9000F007C117D /* LaunchScreen.storyboard */; };
+/* End PBXBuildFile section */
+
+/* Begin PBXCopyFilesBuildPhase section */
+		9705A1C41CF9048500538489 /* Embed Frameworks */ = {
+			isa = PBXCopyFilesBuildPhase;
+			buildActionMask = 2147483647;
+			dstPath = "";
+			dstSubfolderSpec = 10;
+			files = (
+			);
+			name = "Embed Frameworks";
+			runOnlyForDeploymentPostprocessing = 0;
+		};
+/* End PBXCopyFilesBuildPhase section */
+
+/* Begin PBXFileReference section */
+		1498D2321E8E86230040F4C2 /* GeneratedPluginRegistrant.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = GeneratedPluginRegistrant.h; sourceTree = "<group>"; };
+		1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GeneratedPluginRegistrant.m; sourceTree = "<group>"; };
+		3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; name = AppFrameworkInfo.plist; path = Flutter/AppFrameworkInfo.plist; sourceTree = "<group>"; };
+		7AFA3C8E1D35360C0083082E /* Release.xcconfig */ = {isa = PBXFileReference; lastKnownFileType = text.xcconfig; name = Release.xcconfig; path = Flutter/Release.xcconfig; sourceTree = "<group>"; };
+		7AFFD8ED1D35381100E5BB4D /* AppDelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AppDelegate.h; sourceTree = "<group>"; };
+		7AFFD8EE1D35381100E5BB4D /* AppDelegate.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = AppDelegate.m; sourceTree = "<group>"; };
+		9740EEB21CF90195004384FC /* Debug.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; name = Debug.xcconfig; path = Flutter/Debug.xcconfig; sourceTree = "<group>"; };
+		9740EEB31CF90195004384FC /* Generated.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; name = Generated.xcconfig; path = Flutter/Generated.xcconfig; sourceTree = "<group>"; };
+		97C146EE1CF9000F007C117D /* Runner.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Runner.app; sourceTree = BUILT_PRODUCTS_DIR; };
+		97C146F21CF9000F007C117D /* main.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = main.m; sourceTree = "<group>"; };
+		97C146FB1CF9000F007C117D /* Base */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; name = Base; path = Base.lproj/Main.storyboard; sourceTree = "<group>"; };
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+            ReferencedContainer = "container:Runner.xcodeproj">
+         </BuildableReference>
+      </MacroExpansion>
+      <AdditionalOptions>
+      </AdditionalOptions>
+   </TestAction>
+   <LaunchAction
+      buildConfiguration = "Debug"
+      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+      launchStyle = "0"
+      useCustomWorkingDirectory = "NO"
+      ignoresPersistentStateOnLaunch = "NO"
+      debugDocumentVersioning = "YES"
+      debugServiceExtension = "internal"
+      allowLocationSimulation = "YES">
+      <BuildableProductRunnable
+         runnableDebuggingMode = "0">
+         <BuildableReference
+            BuildableIdentifier = "primary"
+            BlueprintIdentifier = "97C146ED1CF9000F007C117D"
+            BuildableName = "Runner.app"
+            BlueprintName = "Runner"
+            ReferencedContainer = "container:Runner.xcodeproj">
+         </BuildableReference>
+      </BuildableProductRunnable>
+      <AdditionalOptions>
+      </AdditionalOptions>
+   </LaunchAction>
+   <ProfileAction
+      buildConfiguration = "Profile"
+      shouldUseLaunchSchemeArgsEnv = "YES"
+      savedToolIdentifier = ""
+      useCustomWorkingDirectory = "NO"
+      debugDocumentVersioning = "YES">
+      <BuildableProductRunnable
+         runnableDebuggingMode = "0">
+         <BuildableReference
+            BuildableIdentifier = "primary"
+            BlueprintIdentifier = "97C146ED1CF9000F007C117D"
+            BuildableName = "Runner.app"
+            BlueprintName = "Runner"
+            ReferencedContainer = "container:Runner.xcodeproj">
+         </BuildableReference>
+      </BuildableProductRunnable>
+   </ProfileAction>
+   <AnalyzeAction
+      buildConfiguration = "Debug">
+   </AnalyzeAction>
+   <ArchiveAction
+      buildConfiguration = "Release"
+      revealArchiveInOrganizer = "YES">
+   </ArchiveAction>
+</Scheme>

+ 7 - 0
ios/Runner.xcworkspace/contents.xcworkspacedata

@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Workspace
+   version = "1.0">
+   <FileRef
+      location = "group:Runner.xcodeproj">
+   </FileRef>
+</Workspace>

+ 8 - 0
ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist

@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>IDEDidComputeMac32BitWarning</key>
+	<true/>
+</dict>
+</plist>

+ 8 - 0
ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings

@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>PreviewsEnabled</key>
+	<false/>
+</dict>
+</plist>

+ 6 - 0
ios/Runner/AppDelegate.h

@@ -0,0 +1,6 @@
+#import <Flutter/Flutter.h>
+#import <UIKit/UIKit.h>
+
+@interface AppDelegate : FlutterAppDelegate
+
+@end

+ 13 - 0
ios/Runner/AppDelegate.m

@@ -0,0 +1,13 @@
+#import "AppDelegate.h"
+#import "GeneratedPluginRegistrant.h"
+
+@implementation AppDelegate
+
+- (BOOL)application:(UIApplication *)application
+    didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
+  [GeneratedPluginRegistrant registerWithRegistry:self];
+  // Override point for customization after application launch.
+  return [super application:application didFinishLaunchingWithOptions:launchOptions];
+}
+
+@end

+ 122 - 0
ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json

@@ -0,0 +1,122 @@
+{
+  "images" : [
+    {
+      "size" : "20x20",
+      "idiom" : "iphone",
+      "filename" : "Icon-App-20x20@2x.png",
+      "scale" : "2x"
+    },
+    {
+      "size" : "20x20",
+      "idiom" : "iphone",
+      "filename" : "Icon-App-20x20@3x.png",
+      "scale" : "3x"
+    },
+    {
+      "size" : "29x29",
+      "idiom" : "iphone",
+      "filename" : "Icon-App-29x29@1x.png",
+      "scale" : "1x"
+    },
+    {
+      "size" : "29x29",
+      "idiom" : "iphone",
+      "filename" : "Icon-App-29x29@2x.png",
+      "scale" : "2x"
+    },
+    {
+      "size" : "29x29",
+      "idiom" : "iphone",
+      "filename" : "Icon-App-29x29@3x.png",
+      "scale" : "3x"
+    },
+    {
+      "size" : "40x40",
+      "idiom" : "iphone",
+      "filename" : "Icon-App-40x40@2x.png",
+      "scale" : "2x"
+    },
+    {
+      "size" : "40x40",
+      "idiom" : "iphone",
+      "filename" : "Icon-App-40x40@3x.png",
+      "scale" : "3x"
+    },
+    {
+      "size" : "60x60",
+      "idiom" : "iphone",
+      "filename" : "Icon-App-60x60@2x.png",
+      "scale" : "2x"
+    },
+    {
+      "size" : "60x60",
+      "idiom" : "iphone",
+      "filename" : "Icon-App-60x60@3x.png",
+      "scale" : "3x"
+    },
+    {
+      "size" : "20x20",
+      "idiom" : "ipad",
+      "filename" : "Icon-App-20x20@1x.png",
+      "scale" : "1x"
+    },
+    {
+      "size" : "20x20",
+      "idiom" : "ipad",
+      "filename" : "Icon-App-20x20@2x.png",
+      "scale" : "2x"
+    },
+    {
+      "size" : "29x29",
+      "idiom" : "ipad",
+      "filename" : "Icon-App-29x29@1x.png",
+      "scale" : "1x"
+    },
+    {
+      "size" : "29x29",
+      "idiom" : "ipad",
+      "filename" : "Icon-App-29x29@2x.png",
+      "scale" : "2x"
+    },
+    {
+      "size" : "40x40",
+      "idiom" : "ipad",
+      "filename" : "Icon-App-40x40@1x.png",
+      "scale" : "1x"
+    },
+    {
+      "size" : "40x40",
+      "idiom" : "ipad",
+      "filename" : "Icon-App-40x40@2x.png",
+      "scale" : "2x"
+    },
+    {
+      "size" : "76x76",
+      "idiom" : "ipad",
+      "filename" : "Icon-App-76x76@1x.png",
+      "scale" : "1x"
+    },
+    {
+      "size" : "76x76",
+      "idiom" : "ipad",
+      "filename" : "Icon-App-76x76@2x.png",
+      "scale" : "2x"
+    },
+    {
+      "size" : "83.5x83.5",
+      "idiom" : "ipad",
+      "filename" : "Icon-App-83.5x83.5@2x.png",
+      "scale" : "2x"
+    },
+    {
+      "size" : "1024x1024",
+      "idiom" : "ios-marketing",
+      "filename" : "Icon-App-1024x1024@1x.png",
+      "scale" : "1x"
+    }
+  ],
+  "info" : {
+    "version" : 1,
+    "author" : "xcode"
+  }
+}

BIN
ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-1024x1024@1x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@1x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@3x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@1x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@2x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@3x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-40x40@1x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-40x40@2x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-40x40@3x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-60x60@2x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-60x60@3x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-76x76@1x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-76x76@2x.png


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ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-83.5x83.5@2x.png


+ 23 - 0
ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json

@@ -0,0 +1,23 @@
+{
+  "images" : [
+    {
+      "idiom" : "universal",
+      "filename" : "LaunchImage.png",
+      "scale" : "1x"
+    },
+    {
+      "idiom" : "universal",
+      "filename" : "LaunchImage@2x.png",
+      "scale" : "2x"
+    },
+    {
+      "idiom" : "universal",
+      "filename" : "LaunchImage@3x.png",
+      "scale" : "3x"
+    }
+  ],
+  "info" : {
+    "version" : 1,
+    "author" : "xcode"
+  }
+}

BIN
ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png


BIN
ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png


BIN
ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png


+ 5 - 0
ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md

@@ -0,0 +1,5 @@
+# Launch Screen Assets
+
+You can customize the launch screen with your own desired assets by replacing the image files in this directory.
+
+You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

+ 37 - 0
ios/Runner/Base.lproj/LaunchScreen.storyboard

@@ -0,0 +1,37 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
+    <dependencies>
+        <deployment identifier="iOS"/>
+        <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
+    </dependencies>
+    <scenes>
+        <!--View Controller-->
+        <scene sceneID="EHf-IW-A2E">
+            <objects>
+                <viewController id="01J-lp-oVM" sceneMemberID="viewController">
+                    <layoutGuides>
+                        <viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
+                        <viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
+                    </layoutGuides>
+                    <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
+                        <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
+                        <subviews>
+                            <imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
+                            </imageView>
+                        </subviews>
+                        <color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
+                        <constraints>
+                            <constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
+                            <constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
+                        </constraints>
+                    </view>
+                </viewController>
+                <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
+            </objects>
+            <point key="canvasLocation" x="53" y="375"/>
+        </scene>
+    </scenes>
+    <resources>
+        <image name="LaunchImage" width="168" height="185"/>
+    </resources>
+</document>

+ 26 - 0
ios/Runner/Base.lproj/Main.storyboard

@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
+    <dependencies>
+        <deployment identifier="iOS"/>
+        <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
+    </dependencies>
+    <scenes>
+        <!--Flutter View Controller-->
+        <scene sceneID="tne-QT-ifu">
+            <objects>
+                <viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
+                    <layoutGuides>
+                        <viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
+                        <viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
+                    </layoutGuides>
+                    <view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
+                        <rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
+                        <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
+                        <color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
+                    </view>
+                </viewController>
+                <placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
+            </objects>
+        </scene>
+    </scenes>
+</document>

+ 45 - 0
ios/Runner/Info.plist

@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>$(DEVELOPMENT_LANGUAGE)</string>
+	<key>CFBundleExecutable</key>
+	<string>$(EXECUTABLE_NAME)</string>
+	<key>CFBundleIdentifier</key>
+	<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>flutter_2048</string>
+	<key>CFBundlePackageType</key>
+	<string>APPL</string>
+	<key>CFBundleShortVersionString</key>
+	<string>$(FLUTTER_BUILD_NAME)</string>
+	<key>CFBundleSignature</key>
+	<string>????</string>
+	<key>CFBundleVersion</key>
+	<string>$(FLUTTER_BUILD_NUMBER)</string>
+	<key>LSRequiresIPhoneOS</key>
+	<true/>
+	<key>UILaunchStoryboardName</key>
+	<string>LaunchScreen</string>
+	<key>UIMainStoryboardFile</key>
+	<string>Main</string>
+	<key>UISupportedInterfaceOrientations</key>
+	<array>
+		<string>UIInterfaceOrientationPortrait</string>
+		<string>UIInterfaceOrientationLandscapeLeft</string>
+		<string>UIInterfaceOrientationLandscapeRight</string>
+	</array>
+	<key>UISupportedInterfaceOrientations~ipad</key>
+	<array>
+		<string>UIInterfaceOrientationPortrait</string>
+		<string>UIInterfaceOrientationPortraitUpsideDown</string>
+		<string>UIInterfaceOrientationLandscapeLeft</string>
+		<string>UIInterfaceOrientationLandscapeRight</string>
+	</array>
+	<key>UIViewControllerBasedStatusBarAppearance</key>
+	<false/>
+</dict>
+</plist>

+ 9 - 0
ios/Runner/main.m

@@ -0,0 +1,9 @@
+#import <Flutter/Flutter.h>
+#import <UIKit/UIKit.h>
+#import "AppDelegate.h"
+
+int main(int argc, char* argv[]) {
+  @autoreleasepool {
+    return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
+  }
+}

+ 113 - 0
lib/main.dart

@@ -0,0 +1,113 @@
+import 'package:flutter/material.dart';
+
+void main() {
+  runApp(MyApp());
+}
+
+class MyApp extends StatelessWidget {
+  // This widget is the root of your application.
+  @override
+  Widget build(BuildContext context) {
+    return MaterialApp(
+      title: 'Flutter Demo',
+      theme: ThemeData(
+        // This is the theme of your application.
+        //
+        // Try running your application with "flutter run". You'll see the
+        // application has a blue toolbar. Then, without quitting the app, try
+        // changing the primarySwatch below to Colors.green and then invoke
+        // "hot reload" (press "r" in the console where you ran "flutter run",
+        // or simply save your changes to "hot reload" in a Flutter IDE).
+        // Notice that the counter didn't reset back to zero; the application
+        // is not restarted.
+        primarySwatch: Colors.blue,
+      ),
+      home: MyHomePage(title: 'Flutter Demo Home Page'),
+    );
+  }
+}
+
+class MyHomePage extends StatefulWidget {
+  MyHomePage({Key key, this.title}) : super(key: key);
+
+  // This widget is the home page of your application. It is stateful, meaning
+  // that it has a State object (defined below) that contains fields that affect
+  // how it looks.
+
+  // This class is the configuration for the state. It holds the values (in this
+  // case the title) provided by the parent (in this case the App widget) and
+  // used by the build method of the State. Fields in a Widget subclass are
+  // always marked "final".
+
+  final String title;
+
+  @override
+  _MyHomePageState createState() => _MyHomePageState();
+}
+
+class _MyHomePageState extends State<MyHomePage> {
+  int _counter = 0;
+
+  void _incrementCounter() {
+    setState(() {
+      // This call to setState tells the Flutter framework that something has
+      // changed in this State, which causes it to rerun the build method below
+      // so that the display can reflect the updated values. If we changed
+      // _counter without calling setState(), then the build method would not be
+      // called again, and so nothing would appear to happen.
+      _counter++;
+    });
+  }
+
+  @override
+  Widget build(BuildContext context) {
+    // This method is rerun every time setState is called, for instance as done
+    // by the _incrementCounter method above.
+    //
+    // The Flutter framework has been optimized to make rerunning build methods
+    // fast, so that you can just rebuild anything that needs updating rather
+    // than having to individually change instances of widgets.
+    return Scaffold(
+      appBar: AppBar(
+        // Here we take the value from the MyHomePage object that was created by
+        // the App.build method, and use it to set our appbar title.
+        title: Text(widget.title),
+      ),
+      body: Center(
+        // Center is a layout widget. It takes a single child and positions it
+        // in the middle of the parent.
+        child: Column(
+          // Column is also a layout widget. It takes a list of children and
+          // arranges them vertically. By default, it sizes itself to fit its
+          // children horizontally, and tries to be as tall as its parent.
+          //
+          // Invoke "debug painting" (press "p" in the console, choose the
+          // "Toggle Debug Paint" action from the Flutter Inspector in Android
+          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
+          // to see the wireframe for each widget.
+          //
+          // Column has various properties to control how it sizes itself and
+          // how it positions its children. Here we use mainAxisAlignment to
+          // center the children vertically; the main axis here is the vertical
+          // axis because Columns are vertical (the cross axis would be
+          // horizontal).
+          mainAxisAlignment: MainAxisAlignment.center,
+          children: <Widget>[
+            Text(
+              'You have pushed the button this many times:',
+            ),
+            Text(
+              '$_counter',
+              style: Theme.of(context).textTheme.headline4,
+            ),
+          ],
+        ),
+      ),
+      floatingActionButton: FloatingActionButton(
+        onPressed: _incrementCounter,
+        tooltip: 'Increment',
+        child: Icon(Icons.add),
+      ), // This trailing comma makes auto-formatting nicer for build methods.
+    );
+  }
+}

+ 1 - 0
linux/.gitignore

@@ -0,0 +1 @@
+flutter/ephemeral

+ 146 - 0
linux/Makefile

@@ -0,0 +1,146 @@
+include app_configuration.mk
+
+# Default build type.
+BUILD=debug
+
+FLUTTER_MANAGED_DIR=flutter
+FLUTTER_EPHEMERAL_DIR=$(FLUTTER_MANAGED_DIR)/ephemeral
+
+# Configuration provided via flutter tool.
+FLUTTER_CONFIG_FILE=$(FLUTTER_EPHEMERAL_DIR)/generated_config.mk
+include $(FLUTTER_CONFIG_FILE)
+
+# Dependency locations
+FLUTTER_APP_DIR=$(CURDIR)/..
+FLUTTER_APP_BUILD_DIR=$(FLUTTER_APP_DIR)/build
+
+OUT_DIR=$(FLUTTER_APP_BUILD_DIR)/linux
+OBJ_DIR=$(OUT_DIR)/obj/$(BUILD)
+
+# Libraries
+FLUTTER_LIB_NAME=flutter_linux_glfw
+FLUTTER_LIB=$(FLUTTER_EPHEMERAL_DIR)/lib$(FLUTTER_LIB_NAME).so
+
+# Tools
+FLUTTER_BIN=$(FLUTTER_ROOT)/bin/flutter
+LINUX_BUILD=$(FLUTTER_ROOT)/packages/flutter_tools/bin/tool_backend.sh
+
+# Resources
+ICU_DATA_NAME=icudtl.dat
+ICU_DATA_SOURCE=$(FLUTTER_EPHEMERAL_DIR)/$(ICU_DATA_NAME)
+FLUTTER_ASSETS_NAME=flutter_assets
+FLUTTER_ASSETS_SOURCE=$(FLUTTER_APP_BUILD_DIR)/$(FLUTTER_ASSETS_NAME)
+
+# Bundle structure
+BUNDLE_OUT_DIR=$(OUT_DIR)/$(BUILD)
+BUNDLE_DATA_DIR=$(BUNDLE_OUT_DIR)/data
+BUNDLE_LIB_DIR=$(BUNDLE_OUT_DIR)/lib
+
+BIN_OUT=$(BUNDLE_OUT_DIR)/$(BINARY_NAME)
+ICU_DATA_OUT=$(BUNDLE_DATA_DIR)/$(ICU_DATA_NAME)
+FLUTTER_LIB_OUT=$(BUNDLE_LIB_DIR)/$(notdir $(FLUTTER_LIB))
+ALL_LIBS_OUT=$(FLUTTER_LIB_OUT) \
+	$(foreach lib,$(EXTRA_BUNDLED_LIBRARIES),$(BUNDLE_LIB_DIR)/$(notdir $(lib)))
+
+# Add relevant code from the wrapper library, which is intended to be statically
+# built into the client.
+# Use abspath for the wrapper root, which can contain relative paths; the
+# intermediate build files will be based on the source path, which will cause
+# issues if they start with one or more '../'s.
+WRAPPER_ROOT=$(abspath $(FLUTTER_EPHEMERAL_DIR)/cpp_client_wrapper_glfw)
+WRAPPER_SOURCES= \
+	$(WRAPPER_ROOT)/flutter_window_controller.cc \
+	$(WRAPPER_ROOT)/plugin_registrar.cc \
+	$(WRAPPER_ROOT)/engine_method_result.cc
+
+# Use abspath for extra sources, which may also contain relative paths (see
+# note above about WRAPPER_ROOT).
+SOURCES=main.cc window_configuration.cc \
+	flutter/generated_plugin_registrant.cc \
+	$(WRAPPER_SOURCES) $(abspath $(EXTRA_SOURCES))
+
+# Headers
+WRAPPER_INCLUDE_DIR=$(WRAPPER_ROOT)/include
+INCLUDE_DIRS=$(FLUTTER_EPHEMERAL_DIR) $(WRAPPER_INCLUDE_DIR)
+
+# Build settings
+ifneq ($(strip $(SYSTEM_LIBRARIES)),)
+EXTRA_CPPFLAGS+=$(patsubst -I%,-isystem%,$(shell pkg-config --cflags $(SYSTEM_LIBRARIES)))
+EXTRA_LDFLAGS+=$(shell pkg-config --libs $(SYSTEM_LIBRARIES))
+endif
+CXX=clang++
+CPPFLAGS.release=-DNDEBUG
+CPPFLAGS.profile=$(CPPFLAGS.release)
+CXXFLAGS.release=-O2
+CXXFLAGS.profile=$(CXXFLAGS.release)
+CXXFLAGS=-std=c++14 -Wall -Werror $(CXXFLAGS.$(BUILD)) $(EXTRA_CXXFLAGS)
+CPPFLAGS=$(patsubst %,-I%,$(INCLUDE_DIRS)) \
+	$(CPPFLAGS.$(BUILD)) $(EXTRA_CPPFLAGS)
+LDFLAGS=-L$(BUNDLE_LIB_DIR) \
+	-l$(FLUTTER_LIB_NAME) \
+	$(EXTRA_LDFLAGS) \
+	-Wl,-rpath=\$$ORIGIN/lib
+
+# Intermediate files.
+OBJ_FILES=$(SOURCES:%.cc=$(OBJ_DIR)/%.o)
+DEPENDENCY_FILES=$(OBJ_FILES:%.o=%.d)
+
+# Targets
+
+.PHONY: all
+all: $(BIN_OUT) bundle
+
+# Add the plugin targets, and their associated settings.
+include $(FLUTTER_MANAGED_DIR)/generated_plugins.mk
+EXTRA_BUNDLED_LIBRARIES+=$(PLUGIN_LIBRARIES)
+EXTRA_LDFLAGS+=$(PLUGIN_LDFLAGS)
+EXTRA_CPPFLAGS+=$(PLUGIN_CPPFLAGS)
+
+# This is a phony target because the flutter tool cannot describe
+# its inputs and outputs yet.
+.PHONY: sync
+sync: $(FLUTTER_CONFIG_FILE)
+	$(LINUX_BUILD) linux-x64 $(BUILD)
+
+.PHONY: bundle
+bundle: $(ICU_DATA_OUT) $(ALL_LIBS_OUT) bundleflutterassets
+
+$(BIN_OUT): $(OBJ_FILES) $(ALL_LIBS_OUT)
+	mkdir -p $(@D)
+	$(CXX) $(CXXFLAGS) $(CPPFLAGS) $(OBJ_FILES) $(LDFLAGS) -o $@
+
+$(WRAPPER_SOURCES) $(FLUTTER_LIB) $(ICU_DATA_SOURCE) $(FLUTTER_ASSETS_SOURCE) \
+	$(PLUGIN_TARGETS): | sync
+
+# Plugin library bundling pattern.
+$(BUNDLE_LIB_DIR)/%: $(OUT_DIR)/%
+	mkdir -p $(BUNDLE_LIB_DIR)
+	cp $< $@
+
+$(FLUTTER_LIB_OUT): $(FLUTTER_LIB)
+	mkdir -p $(@D)
+	cp $< $@
+
+$(ICU_DATA_OUT): $(ICU_DATA_SOURCE)
+	mkdir -p $(@D)
+	cp $< $@
+
+-include $(DEPENDENCY_FILES)
+
+$(OBJ_DIR)/%.o : %.cc | sync
+	mkdir -p $(@D)
+	$(CXX) $(CXXFLAGS) $(CPPFLAGS) -MMD -c $< -o $@
+
+# Fully re-copy the assets directory on each build to avoid having to keep a
+# comprehensive list of all asset files here, which would be fragile to changes
+# in other files (e.g., adding a new font to pubspec.yaml).
+.PHONY: bundleflutterassets
+bundleflutterassets: $(FLUTTER_ASSETS_SOURCE)
+	mkdir -p $(BUNDLE_DATA_DIR)
+	rsync -rpu --delete $(FLUTTER_ASSETS_SOURCE) $(BUNDLE_DATA_DIR)
+
+.PHONY: clean
+clean:
+	rm -rf $(OUT_DIR); \
+	cd $(FLUTTER_APP_DIR); \
+	$(FLUTTER_BIN) clean

+ 16 - 0
linux/app_configuration.mk

@@ -0,0 +1,16 @@
+# This file contains variables that applications are likely to need to
+# change, to isolate them from the main Makefile where the build rules are still
+# in flux. This should simplify re-creating the runner while preserving local
+# changes.
+
+# Executable name.
+BINARY_NAME=flutter_2048
+# Any extra source files to build.
+EXTRA_SOURCES=
+# Paths of any additional libraries to be bundled in the output directory.
+EXTRA_BUNDLED_LIBRARIES=
+# Extra flags (e.g., for library dependencies).
+SYSTEM_LIBRARIES=
+EXTRA_CXXFLAGS=
+EXTRA_CPPFLAGS=
+EXTRA_LDFLAGS=

+ 1 - 0
linux/flutter/.template_version

@@ -0,0 +1 @@
+1

+ 67 - 0
linux/main.cc

@@ -0,0 +1,67 @@
+#include <flutter/flutter_window_controller.h>
+#include <linux/limits.h>
+#include <unistd.h>
+
+#include <cstdlib>
+#include <iostream>
+#include <memory>
+#include <vector>
+
+#include "flutter/generated_plugin_registrant.h"
+#include "window_configuration.h"
+
+namespace {
+
+// Returns the path of the directory containing this executable, or an empty
+// string if the directory cannot be found.
+std::string GetExecutableDirectory() {
+  char buffer[PATH_MAX + 1];
+  ssize_t length = readlink("/proc/self/exe", buffer, sizeof(buffer));
+  if (length > PATH_MAX) {
+    std::cerr << "Couldn't locate executable" << std::endl;
+    return "";
+  }
+  std::string executable_path(buffer, length);
+  size_t last_separator_position = executable_path.find_last_of('/');
+  if (last_separator_position == std::string::npos) {
+    std::cerr << "Unabled to find parent directory of " << executable_path
+              << std::endl;
+    return "";
+  }
+  return executable_path.substr(0, last_separator_position);
+}
+
+}  // namespace
+
+int main(int argc, char **argv) {
+  // Resources are located relative to the executable.
+  std::string base_directory = GetExecutableDirectory();
+  if (base_directory.empty()) {
+    base_directory = ".";
+  }
+  std::string data_directory = base_directory + "/data";
+  std::string assets_path = data_directory + "/flutter_assets";
+  std::string icu_data_path = data_directory + "/icudtl.dat";
+
+  // Arguments for the Flutter Engine.
+  std::vector<std::string> arguments;
+
+  flutter::FlutterWindowController flutter_controller(icu_data_path);
+  flutter::WindowProperties window_properties = {};
+  window_properties.title = kFlutterWindowTitle;
+  window_properties.width = kFlutterWindowWidth;
+  window_properties.height = kFlutterWindowHeight;
+
+  // Start the engine.
+  if (!flutter_controller.CreateWindow(window_properties, assets_path,
+                                       arguments)) {
+    return EXIT_FAILURE;
+  }
+  RegisterPlugins(&flutter_controller);
+
+  // Run until the window is closed.
+  while (flutter_controller.RunEventLoopWithTimeout(
+      std::chrono::milliseconds::max())) {
+  }
+  return EXIT_SUCCESS;
+}

+ 5 - 0
linux/window_configuration.cc

@@ -0,0 +1,5 @@
+#include "window_configuration.h"
+
+const char *kFlutterWindowTitle = "flutter_2048";
+const unsigned int kFlutterWindowWidth = 800;
+const unsigned int kFlutterWindowHeight = 600;

+ 15 - 0
linux/window_configuration.h

@@ -0,0 +1,15 @@
+#ifndef WINDOW_CONFIGURATION_
+#define WINDOW_CONFIGURATION_
+
+// This is a temporary approach to isolate common customizations from main.cpp,
+// where the APIs are still in flux. This should simplify re-creating the
+// runner while preserving local changes.
+//
+// Longer term there should be simpler configuration options for common
+// customizations like this, without requiring native code changes.
+
+extern const char *kFlutterWindowTitle;
+extern const unsigned int kFlutterWindowWidth;
+extern const unsigned int kFlutterWindowHeight;
+
+#endif  // WINDOW_CONFIGURATION_

+ 72 - 0
pubspec.yaml

@@ -0,0 +1,72 @@
+name: flutter_2048
+description: 2048 game.
+
+# The following defines the version and build number for your application.
+# A version number is three numbers separated by dots, like 1.2.43
+# followed by an optional build number separated by a +.
+# Both the version and the builder number may be overridden in flutter
+# build by specifying --build-name and --build-number, respectively.
+# In Android, build-name is used as versionName while build-number used as versionCode.
+# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
+# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
+# Read more about iOS versioning at
+# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
+version: 1.0.0+1
+
+environment:
+  sdk: ">=2.7.0 <3.0.0"
+
+dependencies:
+  flutter:
+    sdk: flutter
+
+
+  # The following adds the Cupertino Icons font to your application.
+  # Use with the CupertinoIcons class for iOS style icons.
+  cupertino_icons: ^0.1.3
+
+dev_dependencies:
+  flutter_test:
+    sdk: flutter
+
+# For information on the generic Dart part of this file, see the
+# following page: https://dart.dev/tools/pub/pubspec
+
+# The following section is specific to Flutter.
+flutter:
+
+  # The following line ensures that the Material Icons font is
+  # included with your application, so that you can use the icons in
+  # the material Icons class.
+  uses-material-design: true
+
+  # To add assets to your application, add an assets section, like this:
+  # assets:
+  #   - images/a_dot_burr.jpeg
+  #   - images/a_dot_ham.jpeg
+
+  # An image asset can refer to one or more resolution-specific "variants", see
+  # https://flutter.dev/assets-and-images/#resolution-aware.
+
+  # For details regarding adding assets from package dependencies, see
+  # https://flutter.dev/assets-and-images/#from-packages
+
+  # To add custom fonts to your application, add a fonts section here,
+  # in this "flutter" section. Each entry in this list should have a
+  # "family" key with the font family name, and a "fonts" key with a
+  # list giving the asset and other descriptors for the font. For
+  # example:
+  # fonts:
+  #   - family: Schyler
+  #     fonts:
+  #       - asset: fonts/Schyler-Regular.ttf
+  #       - asset: fonts/Schyler-Italic.ttf
+  #         style: italic
+  #   - family: Trajan Pro
+  #     fonts:
+  #       - asset: fonts/TrajanPro.ttf
+  #       - asset: fonts/TrajanPro_Bold.ttf
+  #         weight: 700
+  #
+  # For details regarding fonts from package dependencies,
+  # see https://flutter.dev/custom-fonts/#from-packages

+ 30 - 0
test/widget_test.dart

@@ -0,0 +1,30 @@
+// This is a basic Flutter widget test.
+//
+// To perform an interaction with a widget in your test, use the WidgetTester
+// utility that Flutter provides. For example, you can send tap and scroll
+// gestures. You can also use WidgetTester to find child widgets in the widget
+// tree, read text, and verify that the values of widget properties are correct.
+
+import 'package:flutter/material.dart';
+import 'package:flutter_test/flutter_test.dart';
+
+import 'package:flutter_2048/main.dart';
+
+void main() {
+  testWidgets('Counter increments smoke test', (WidgetTester tester) async {
+    // Build our app and trigger a frame.
+    await tester.pumpWidget(MyApp());
+
+    // Verify that our counter starts at 0.
+    expect(find.text('0'), findsOneWidget);
+    expect(find.text('1'), findsNothing);
+
+    // Tap the '+' icon and trigger a frame.
+    await tester.tap(find.byIcon(Icons.add));
+    await tester.pump();
+
+    // Verify that our counter has incremented.
+    expect(find.text('0'), findsNothing);
+    expect(find.text('1'), findsOneWidget);
+  });
+}

BIN
web/favicon.png


BIN
web/icons/Icon-192.png


BIN
web/icons/Icon-512.png


+ 33 - 0
web/index.html

@@ -0,0 +1,33 @@
+<!DOCTYPE html>
+<html>
+<head>
+  <meta charset="UTF-8">
+  <meta content="IE=Edge" http-equiv="X-UA-Compatible">
+  <meta name="description" content="2048 game.">
+
+  <!-- iOS meta tags & icons -->
+  <meta name="apple-mobile-web-app-capable" content="yes">
+  <meta name="apple-mobile-web-app-status-bar-style" content="black">
+  <meta name="apple-mobile-web-app-title" content="flutter_2048">
+  <link rel="apple-touch-icon" href="icons/Icon-192.png">
+
+  <!-- Favicon -->
+  <link rel="shortcut icon" type="image/png" href="favicon.png"/>
+
+  <title>flutter_2048</title>
+  <link rel="manifest" href="manifest.json">
+</head>
+<body>
+  <!-- This script installs service_worker.js to provide PWA functionality to
+       application. For more information, see:
+       https://developers.google.com/web/fundamentals/primers/service-workers -->
+  <script>
+    if ('serviceWorker' in navigator) {
+      window.addEventListener('load', function () {
+        navigator.serviceWorker.register('flutter_service_worker.js');
+      });
+    }
+  </script>
+  <script src="main.dart.js" type="application/javascript"></script>
+</body>
+</html>

+ 23 - 0
web/manifest.json

@@ -0,0 +1,23 @@
+{
+    "name": "flutter_2048",
+    "short_name": "flutter_2048",
+    "start_url": ".",
+    "display": "minimal-ui",
+    "background_color": "#0175C2",
+    "theme_color": "#0175C2",
+    "description": "2048 game.",
+    "orientation": "portrait-primary",
+    "prefer_related_applications": false,
+    "icons": [
+        {
+            "src": "icons/Icon-192.png",
+            "sizes": "192x192",
+            "type": "image/png"
+        },
+        {
+            "src": "icons/Icon-512.png",
+            "sizes": "512x512",
+            "type": "image/png"
+        }
+    ]
+}

+ 17 - 0
windows/.gitignore

@@ -0,0 +1,17 @@
+flutter/ephemeral/
+
+# Visual Studio user-specific files.
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# Visual Studio build-related files.
+x64/
+x86/
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!*.[Cc]ache/

+ 6 - 0
windows/AppConfiguration.props

@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup>
+    <TargetName>flutter_2048</TargetName>
+  </PropertyGroup>
+</Project>

+ 50 - 0
windows/FlutterBuild.vcxproj

@@ -0,0 +1,50 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Profile|x64">
+      <Configuration>Profile</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <VCProjectVersion>15.0</VCProjectVersion>
+    <ProjectGuid>{6419BF13-6ECD-4CD2-9E85-E566A1F03F8F}</ProjectGuid>
+    <ProjectName>Flutter Build</ProjectName>
+    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Label="Configuration">
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="Shared">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets">
+    <Import Project="flutter\ephemeral\Generated.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup />
+  <ItemDefinitionGroup>
+    <CustomBuildStep>
+      <Command>"$(ProjectDir)scripts\prepare_dependencies" $(Configuration)</Command>
+      <Message>Running Flutter backend build</Message>
+      <Outputs>force_to_run_every_time</Outputs>
+    </CustomBuildStep>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>

+ 1 - 0
windows/flutter/.template_version

@@ -0,0 +1 @@
+1

+ 100 - 0
windows/main.cpp

@@ -0,0 +1,100 @@
+#include <flutter/flutter_view_controller.h>
+#include <windows.h>
+
+#include <chrono>
+#include <codecvt>
+#include <iostream>
+#include <string>
+#include <vector>
+
+#include "flutter/generated_plugin_registrant.h"
+#include "win32_window.h"
+#include "window_configuration.h"
+
+namespace {
+
+// Returns the path of the directory containing this executable, or an empty
+// string if the directory cannot be found.
+std::string GetExecutableDirectory() {
+  wchar_t buffer[MAX_PATH];
+  if (GetModuleFileName(nullptr, buffer, MAX_PATH) == 0) {
+    std::cerr << "Couldn't locate executable" << std::endl;
+    return "";
+  }
+  std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> wide_to_utf8;
+  std::string executable_path = wide_to_utf8.to_bytes(buffer);
+  size_t last_separator_position = executable_path.find_last_of('\\');
+  if (last_separator_position == std::string::npos) {
+    std::cerr << "Unabled to find parent directory of " << executable_path
+              << std::endl;
+    return "";
+  }
+  return executable_path.substr(0, last_separator_position);
+}
+
+}  // namespace
+
+int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
+                      _In_ wchar_t *command_line, _In_ int show_command) {
+  // Attach to console when present (e.g., 'flutter run') or create a
+  // new console when running with a debugger.
+  if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
+    ::AllocConsole();
+  }
+
+  // Resources are located relative to the executable.
+  std::string base_directory = GetExecutableDirectory();
+  if (base_directory.empty()) {
+    base_directory = ".";
+  }
+  std::string data_directory = base_directory + "\\data";
+  std::string assets_path = data_directory + "\\flutter_assets";
+  std::string icu_data_path = data_directory + "\\icudtl.dat";
+
+  // Arguments for the Flutter Engine.
+  std::vector<std::string> arguments;
+
+  // Top-level window frame.
+  Win32Window::Point origin(kFlutterWindowOriginX, kFlutterWindowOriginY);
+  Win32Window::Size size(kFlutterWindowWidth, kFlutterWindowHeight);
+
+  flutter::FlutterViewController flutter_controller(
+      icu_data_path, size.width, size.height, assets_path, arguments);
+  RegisterPlugins(&flutter_controller);
+
+  // Create a top-level win32 window to host the Flutter view.
+  Win32Window window;
+  if (!window.CreateAndShow(kFlutterWindowTitle, origin, size)) {
+    return EXIT_FAILURE;
+  }
+
+  // Parent and resize Flutter view into top-level window.
+  window.SetChildContent(flutter_controller.view()->GetNativeWindow());
+
+  // Run messageloop with a hook for flutter_controller to do work until
+  // the window is closed.
+  std::chrono::nanoseconds wait_duration(0);
+  // Run until the window is closed.
+  while (window.GetHandle() != nullptr) {
+    MsgWaitForMultipleObjects(0, nullptr, FALSE,
+                              static_cast<DWORD>(wait_duration.count() / 1000),
+                              QS_ALLINPUT);
+    MSG message;
+    // All pending Windows messages must be processed; MsgWaitForMultipleObjects
+    // won't return again for items left in the queue after PeekMessage.
+    while (PeekMessage(&message, nullptr, 0, 0, PM_REMOVE)) {
+      if (message.message == WM_QUIT) {
+        window.Destroy();
+        break;
+      }
+      TranslateMessage(&message);
+      DispatchMessage(&message);
+    }
+    // Allow Flutter to process its messages.
+    // TODO: Consider interleaving processing on a per-message basis to avoid
+    // the possibility of one queue starving the other.
+    wait_duration = flutter_controller.ProcessMessages();
+  }
+
+  return EXIT_SUCCESS;
+}

+ 16 - 0
windows/resource.h

@@ -0,0 +1,16 @@
+//{{NO_DEPENDENCIES}}
+// Microsoft Visual C++ generated include file.
+// Used by Runner.rc
+//
+#define IDI_APP_ICON                    101
+
+// Next default values for new objects
+//
+#ifdef APSTUDIO_INVOKED
+#ifndef APSTUDIO_READONLY_SYMBOLS
+#define _APS_NEXT_RESOURCE_VALUE        102
+#define _APS_NEXT_COMMAND_VALUE         40001
+#define _APS_NEXT_CONTROL_VALUE         1001
+#define _APS_NEXT_SYMED_VALUE           101
+#endif
+#endif

+ 0 - 0
windows/resources/app_icon.ico