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- def localProperties = new Properties()
- def localPropertiesFile = rootProject.file('local.properties')
- if (localPropertiesFile.exists()) {
- localPropertiesFile.withReader('UTF-8') { reader ->
- localProperties.load(reader)
- }
- }
- def flutterRoot = localProperties.getProperty('flutter.sdk')
- if (flutterRoot == null) {
- throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
- }
- def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
- if (flutterVersionCode == null) {
- flutterVersionCode = '1'
- }
- def flutterVersionName = localProperties.getProperty('flutter.versionName')
- if (flutterVersionName == null) {
- flutterVersionName = '1.0'
- }
- apply plugin: 'com.android.application'
- apply plugin: 'kotlin-android'
- apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
- android {
- compileSdkVersion 33
- ndkVersion flutter.ndkVersion
- compileOptions {
- sourceCompatibility JavaVersion.VERSION_1_8
- targetCompatibility JavaVersion.VERSION_1_8
- }
- defaultConfig {
- // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
- applicationId "io.github.jianboy.flutter.flutter_provider_demo"
- // You can update the following values to match your application needs.
- // For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
- minSdkVersion flutter.minSdkVersion
- targetSdkVersion flutter.targetSdkVersion
- versionCode flutterVersionCode.toInteger()
- versionName flutterVersionName
- }
- buildTypes {
- release {
- // TODO: Add your own signing config for the release build.
- // Signing with the debug keys for now, so `flutter run --release` works.
- signingConfig signingConfigs.debug
- }
- }
- }
- flutter {
- source '../..'
- }
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