Browse Source

最后一手支持缩放入场与高亮光圈

liuyuqi-cnb 2 hours ago
parent
commit
5471a32ca4

+ 47 - 7
lib/widgets/board_painter.dart

@@ -2,12 +2,19 @@ import 'package:flutter/cupertino.dart';
 import 'package:gobang/models/position.dart';
 import 'package:gobang/utils/constants.dart';
 
-/// 棋盘 + 棋子绘制
+/// 棋盘 + 棋子绘制;最后一手支持缩放入场与高亮光圈。
 class BoardPainter extends CustomPainter {
-  BoardPainter({required this.pieces, required this.version});
+  BoardPainter({
+    required this.pieces,
+    required this.version,
+    this.lastMoveScale = 1,
+    this.lastMovePulse = 0,
+  });
 
   final List<Position> pieces;
   final int version;
+  final double lastMoveScale;
+  final double lastMovePulse;
 
   @override
   void paint(Canvas canvas, Size size) {
@@ -30,22 +37,55 @@ class BoardPainter extends CustomPainter {
 
     final radius = cell / 2 - 2;
     final fill = Paint()..style = PaintingStyle.fill;
-    for (final p in pieces) {
-      fill.color = p.chess.color;
+    final lastIndex = pieces.length - 1;
+
+    for (var i = 0; i < pieces.length; i++) {
+      final p = pieces[i];
+      final isLast = i == lastIndex;
       final center = Offset(p.dx, p.dy);
+      final scale = isLast ? lastMoveScale.clamp(0.0, 1.2) : 1.0;
+      final r = radius * scale;
+
+      if (isLast && lastMovePulse > 0) {
+        final ring = Paint()
+          ..style = PaintingStyle.stroke
+          ..strokeWidth = 2.5
+          ..color = const Color(0xE0E53935).withValues(
+            alpha: 0.85 * lastMovePulse,
+          );
+        canvas.drawCircle(center, radius * (1.15 + 0.45 * lastMovePulse), ring);
+      }
+
+      fill.color = p.chess.color;
       if (p.chessShape.shape == 1) {
-        canvas.drawCircle(center, radius, fill);
+        canvas.drawCircle(center, r, fill);
       } else {
         canvas.drawRect(
-          Rect.fromCircle(center: center, radius: radius),
+          Rect.fromCircle(center: center, radius: r),
           fill,
         );
       }
+
+      // 最后一手中心小三角标记,方便辨认落点
+      if (isLast && scale > 0.85) {
+        final mark = Paint()
+          ..style = PaintingStyle.fill
+          ..color = const Color(0xFFE53935);
+        final s = radius * 0.28;
+        final path = Path()
+          ..moveTo(center.dx, center.dy - s)
+          ..lineTo(center.dx - s * 0.9, center.dy + s * 0.7)
+          ..lineTo(center.dx + s * 0.9, center.dy + s * 0.7)
+          ..close();
+        canvas.drawPath(path, mark);
+      }
     }
   }
 
   @override
   bool shouldRepaint(covariant BoardPainter oldDelegate) {
-    return oldDelegate.version != version;
+    return oldDelegate.version != version ||
+        oldDelegate.lastMoveScale != lastMoveScale ||
+        oldDelegate.lastMovePulse != lastMovePulse;
   }
 }

+ 75 - 13
lib/widgets/gobang_board.dart

@@ -1,28 +1,90 @@
 import 'package:flutter/material.dart';
 import 'package:get/get.dart';
 import 'package:gobang/controllers/game_controller.dart';
+import 'package:gobang/models/position.dart';
 import 'package:gobang/widgets/board_painter.dart';
 
-/// 可点击的五子棋棋盘
-class GobangBoard extends StatelessWidget {
+/// 可点击的五子棋棋盘;最后一手带落子动画与高亮标记。
+class GobangBoard extends StatefulWidget {
   const GobangBoard({super.key, required this.size});
 
   final double size;
 
+  @override
+  State<GobangBoard> createState() => _GobangBoardState();
+}
+
+class _GobangBoardState extends State<GobangBoard>
+    with SingleTickerProviderStateMixin {
+  late final AnimationController _controller;
+  late final Animation<double> _scale;
+  late final Animation<double> _pulse;
+  Worker? _paintWorker;
+
+  @override
+  void initState() {
+    super.initState();
+    _controller = AnimationController(
+      vsync: this,
+      duration: const Duration(milliseconds: 520),
+    );
+    _scale = CurvedAnimation(
+      parent: _controller,
+      curve: const Interval(0, 0.55, curve: Curves.easeOutBack),
+    );
+    _pulse = TweenSequence<double>([
+      TweenSequenceItem(tween: Tween(begin: 0.0, end: 1.0), weight: 1),
+      TweenSequenceItem(tween: Tween(begin: 1.0, end: 0.35), weight: 1),
+      TweenSequenceItem(tween: Tween(begin: 0.35, end: 0.8), weight: 1),
+      TweenSequenceItem(tween: Tween(begin: 0.8, end: 0.0), weight: 1),
+    ]).animate(
+      CurvedAnimation(
+        parent: _controller,
+        curve: const Interval(0.2, 1.0, curve: Curves.easeInOut),
+      ),
+    );
+
+    final c = Get.find<GameController>();
+    _paintWorker = ever<int>(c.paintVersion, (_) {
+      if (c.board.state.isEmpty) {
+        _controller.value = 0;
+        return;
+      }
+      _controller.forward(from: 0);
+    });
+  }
+
+  @override
+  void dispose() {
+    _paintWorker?.dispose();
+    _controller.dispose();
+    super.dispose();
+  }
+
   @override
   Widget build(BuildContext context) {
     final c = Get.find<GameController>();
-    return Obx(
-      () => GestureDetector(
-        onTapDown: (d) => c.onBoardTap(d.localPosition, size),
-        child: CustomPaint(
-          size: Size.square(size),
-          painter: BoardPainter(
-            pieces: List.unmodifiable(c.board.state),
-            version: c.paintVersion.value,
-          ),
+    return Obx(() {
+      // 必须在 Obx 作用域内直接读取 .obs,不能放进 AnimatedBuilder
+      final version = c.paintVersion.value;
+      final pieces = List<Position>.unmodifiable(c.board.state);
+      return GestureDetector(
+        onTapDown: (d) => c.onBoardTap(d.localPosition, widget.size),
+        child: AnimatedBuilder(
+          animation: _controller,
+          builder: (context, _) {
+            return CustomPaint(
+              size: Size.square(widget.size),
+              painter: BoardPainter(
+                pieces: pieces,
+                version: version,
+                lastMoveScale: _scale.value,
+                lastMovePulse: _pulse.value,
+              ),
+            );
+          },
         ),
-      ),
-    );
+      );
+    });
   }
 }

+ 1 - 0
linux/.gitignore

@@ -0,0 +1 @@
+flutter/ephemeral

+ 128 - 0
linux/CMakeLists.txt

@@ -0,0 +1,128 @@
+# Project-level configuration.
+cmake_minimum_required(VERSION 3.13)
+project(runner LANGUAGES CXX)
+
+# The name of the executable created for the application. Change this to change
+# the on-disk name of your application.
+set(BINARY_NAME "gobang")
+# The unique GTK application identifier for this application. See:
+# https://wiki.gnome.org/HowDoI/ChooseApplicationID
+set(APPLICATION_ID "com.example.gobang")
+
+# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
+# versions of CMake.
+cmake_policy(SET CMP0063 NEW)
+
+# Load bundled libraries from the lib/ directory relative to the binary.
+set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
+
+# Root filesystem for cross-building.
+if(FLUTTER_TARGET_PLATFORM_SYSROOT)
+  set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
+  set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
+  set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
+  set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
+  set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
+  set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
+endif()
+
+# Define build configuration options.
+if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
+  set(CMAKE_BUILD_TYPE "Debug" CACHE
+    STRING "Flutter build mode" FORCE)
+  set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
+    "Debug" "Profile" "Release")
+endif()
+
+# Compilation settings that should be applied to most targets.
+#
+# Be cautious about adding new options here, as plugins use this function by
+# default. In most cases, you should add new options to specific targets instead
+# of modifying this function.
+function(APPLY_STANDARD_SETTINGS TARGET)
+  target_compile_features(${TARGET} PUBLIC cxx_std_14)
+  target_compile_options(${TARGET} PRIVATE -Wall -Werror)
+  target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
+  target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
+endfunction()
+
+# Flutter library and tool build rules.
+set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
+add_subdirectory(${FLUTTER_MANAGED_DIR})
+
+# System-level dependencies.
+find_package(PkgConfig REQUIRED)
+pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
+
+# Application build; see runner/CMakeLists.txt.
+add_subdirectory("runner")
+
+# Run the Flutter tool portions of the build. This must not be removed.
+add_dependencies(${BINARY_NAME} flutter_assemble)
+
+# Only the install-generated bundle's copy of the executable will launch
+# correctly, since the resources must in the right relative locations. To avoid
+# people trying to run the unbundled copy, put it in a subdirectory instead of
+# the default top-level location.
+set_target_properties(${BINARY_NAME}
+  PROPERTIES
+  RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
+)
+
+
+# Generated plugin build rules, which manage building the plugins and adding
+# them to the application.
+include(flutter/generated_plugins.cmake)
+
+
+# === Installation ===
+# By default, "installing" just makes a relocatable bundle in the build
+# directory.
+set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
+if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
+  set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
+endif()
+
+# Start with a clean build bundle directory every time.
+install(CODE "
+  file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
+  " COMPONENT Runtime)
+
+set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
+set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
+
+install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
+  COMPONENT Runtime)
+
+install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
+  COMPONENT Runtime)
+
+install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
+  COMPONENT Runtime)
+
+foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
+  install(FILES "${bundled_library}"
+    DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
+    COMPONENT Runtime)
+endforeach(bundled_library)
+
+# Copy the native assets provided by the build.dart from all packages.
+set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
+install(DIRECTORY "${NATIVE_ASSETS_DIR}"
+   DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
+   COMPONENT Runtime)
+
+# Fully re-copy the assets directory on each build to avoid having stale files
+# from a previous install.
+set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
+install(CODE "
+  file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
+  " COMPONENT Runtime)
+install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
+  DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
+
+# Install the AOT library on non-Debug builds only.
+if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
+  install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
+    COMPONENT Runtime)
+endif()

+ 88 - 0
linux/flutter/CMakeLists.txt

@@ -0,0 +1,88 @@
+# This file controls Flutter-level build steps. It should not be edited.
+cmake_minimum_required(VERSION 3.10)
+
+set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
+
+# Configuration provided via flutter tool.
+include(${EPHEMERAL_DIR}/generated_config.cmake)
+
+# TODO: Move the rest of this into files in ephemeral. See
+# https://github.com/flutter/flutter/issues/57146.
+
+# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
+# which isn't available in 3.10.
+function(list_prepend LIST_NAME PREFIX)
+    set(NEW_LIST "")
+    foreach(element ${${LIST_NAME}})
+        list(APPEND NEW_LIST "${PREFIX}${element}")
+    endforeach(element)
+    set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
+endfunction()
+
+# === Flutter Library ===
+# System-level dependencies.
+find_package(PkgConfig REQUIRED)
+pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
+pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
+pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
+
+set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
+
+# Published to parent scope for install step.
+set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
+set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
+set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
+set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
+
+list(APPEND FLUTTER_LIBRARY_HEADERS
+  "fl_basic_message_channel.h"
+  "fl_binary_codec.h"
+  "fl_binary_messenger.h"
+  "fl_dart_project.h"
+  "fl_engine.h"
+  "fl_json_message_codec.h"
+  "fl_json_method_codec.h"
+  "fl_message_codec.h"
+  "fl_method_call.h"
+  "fl_method_channel.h"
+  "fl_method_codec.h"
+  "fl_method_response.h"
+  "fl_plugin_registrar.h"
+  "fl_plugin_registry.h"
+  "fl_standard_message_codec.h"
+  "fl_standard_method_codec.h"
+  "fl_string_codec.h"
+  "fl_value.h"
+  "fl_view.h"
+  "flutter_linux.h"
+)
+list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
+add_library(flutter INTERFACE)
+target_include_directories(flutter INTERFACE
+  "${EPHEMERAL_DIR}"
+)
+target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
+target_link_libraries(flutter INTERFACE
+  PkgConfig::GTK
+  PkgConfig::GLIB
+  PkgConfig::GIO
+)
+add_dependencies(flutter flutter_assemble)
+
+# === Flutter tool backend ===
+# _phony_ is a non-existent file to force this command to run every time,
+# since currently there's no way to get a full input/output list from the
+# flutter tool.
+add_custom_command(
+  OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
+    ${CMAKE_CURRENT_BINARY_DIR}/_phony_
+  COMMAND ${CMAKE_COMMAND} -E env
+    ${FLUTTER_TOOL_ENVIRONMENT}
+    "${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
+      ${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
+  VERBATIM
+)
+add_custom_target(flutter_assemble DEPENDS
+  "${FLUTTER_LIBRARY}"
+  ${FLUTTER_LIBRARY_HEADERS}
+)

+ 11 - 0
linux/flutter/generated_plugin_registrant.cc

@@ -0,0 +1,11 @@
+//
+//  Generated file. Do not edit.
+//
+
+// clang-format off
+
+#include "generated_plugin_registrant.h"
+
+
+void fl_register_plugins(FlPluginRegistry* registry) {
+}

+ 15 - 0
linux/flutter/generated_plugin_registrant.h

@@ -0,0 +1,15 @@
+//
+//  Generated file. Do not edit.
+//
+
+// clang-format off
+
+#ifndef GENERATED_PLUGIN_REGISTRANT_
+#define GENERATED_PLUGIN_REGISTRANT_
+
+#include <flutter_linux/flutter_linux.h>
+
+// Registers Flutter plugins.
+void fl_register_plugins(FlPluginRegistry* registry);
+
+#endif  // GENERATED_PLUGIN_REGISTRANT_

+ 23 - 0
linux/flutter/generated_plugins.cmake

@@ -0,0 +1,23 @@
+#
+# Generated file, do not edit.
+#
+
+list(APPEND FLUTTER_PLUGIN_LIST
+)
+
+list(APPEND FLUTTER_FFI_PLUGIN_LIST
+)
+
+set(PLUGIN_BUNDLED_LIBRARIES)
+
+foreach(plugin ${FLUTTER_PLUGIN_LIST})
+  add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
+  target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
+  list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
+  list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
+endforeach(plugin)
+
+foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
+  add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
+  list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
+endforeach(ffi_plugin)

+ 26 - 0
linux/runner/CMakeLists.txt

@@ -0,0 +1,26 @@
+cmake_minimum_required(VERSION 3.13)
+project(runner LANGUAGES CXX)
+
+# Define the application target. To change its name, change BINARY_NAME in the
+# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
+# work.
+#
+# Any new source files that you add to the application should be added here.
+add_executable(${BINARY_NAME}
+  "main.cc"
+  "my_application.cc"
+  "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
+)
+
+# Apply the standard set of build settings. This can be removed for applications
+# that need different build settings.
+apply_standard_settings(${BINARY_NAME})
+
+# Add preprocessor definitions for the application ID.
+add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
+
+# Add dependency libraries. Add any application-specific dependencies here.
+target_link_libraries(${BINARY_NAME} PRIVATE flutter)
+target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
+
+target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")

+ 6 - 0
linux/runner/main.cc

@@ -0,0 +1,6 @@
+#include "my_application.h"
+
+int main(int argc, char** argv) {
+  g_autoptr(MyApplication) app = my_application_new();
+  return g_application_run(G_APPLICATION(app), argc, argv);
+}

+ 130 - 0
linux/runner/my_application.cc

@@ -0,0 +1,130 @@
+#include "my_application.h"
+
+#include <flutter_linux/flutter_linux.h>
+#ifdef GDK_WINDOWING_X11
+#include <gdk/gdkx.h>
+#endif
+
+#include "flutter/generated_plugin_registrant.h"
+
+struct _MyApplication {
+  GtkApplication parent_instance;
+  char** dart_entrypoint_arguments;
+};
+
+G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
+
+// Implements GApplication::activate.
+static void my_application_activate(GApplication* application) {
+  MyApplication* self = MY_APPLICATION(application);
+  GtkWindow* window =
+      GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
+
+  // Use a header bar when running in GNOME as this is the common style used
+  // by applications and is the setup most users will be using (e.g. Ubuntu
+  // desktop).
+  // If running on X and not using GNOME then just use a traditional title bar
+  // in case the window manager does more exotic layout, e.g. tiling.
+  // If running on Wayland assume the header bar will work (may need changing
+  // if future cases occur).
+  gboolean use_header_bar = TRUE;
+#ifdef GDK_WINDOWING_X11
+  GdkScreen* screen = gtk_window_get_screen(window);
+  if (GDK_IS_X11_SCREEN(screen)) {
+    const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
+    if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
+      use_header_bar = FALSE;
+    }
+  }
+#endif
+  if (use_header_bar) {
+    GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
+    gtk_widget_show(GTK_WIDGET(header_bar));
+    gtk_header_bar_set_title(header_bar, "gobang");
+    gtk_header_bar_set_show_close_button(header_bar, TRUE);
+    gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
+  } else {
+    gtk_window_set_title(window, "gobang");
+  }
+
+  gtk_window_set_default_size(window, 1280, 720);
+  gtk_widget_show(GTK_WIDGET(window));
+
+  g_autoptr(FlDartProject) project = fl_dart_project_new();
+  fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
+
+  FlView* view = fl_view_new(project);
+  gtk_widget_show(GTK_WIDGET(view));
+  gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
+
+  fl_register_plugins(FL_PLUGIN_REGISTRY(view));
+
+  gtk_widget_grab_focus(GTK_WIDGET(view));
+}
+
+// Implements GApplication::local_command_line.
+static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
+  MyApplication* self = MY_APPLICATION(application);
+  // Strip out the first argument as it is the binary name.
+  self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
+
+  g_autoptr(GError) error = nullptr;
+  if (!g_application_register(application, nullptr, &error)) {
+     g_warning("Failed to register: %s", error->message);
+     *exit_status = 1;
+     return TRUE;
+  }
+
+  g_application_activate(application);
+  *exit_status = 0;
+
+  return TRUE;
+}
+
+// Implements GApplication::startup.
+static void my_application_startup(GApplication* application) {
+  //MyApplication* self = MY_APPLICATION(object);
+
+  // Perform any actions required at application startup.
+
+  G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
+}
+
+// Implements GApplication::shutdown.
+static void my_application_shutdown(GApplication* application) {
+  //MyApplication* self = MY_APPLICATION(object);
+
+  // Perform any actions required at application shutdown.
+
+  G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
+}
+
+// Implements GObject::dispose.
+static void my_application_dispose(GObject* object) {
+  MyApplication* self = MY_APPLICATION(object);
+  g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
+  G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
+}
+
+static void my_application_class_init(MyApplicationClass* klass) {
+  G_APPLICATION_CLASS(klass)->activate = my_application_activate;
+  G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
+  G_APPLICATION_CLASS(klass)->startup = my_application_startup;
+  G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
+  G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
+}
+
+static void my_application_init(MyApplication* self) {}
+
+MyApplication* my_application_new() {
+  // Set the program name to the application ID, which helps various systems
+  // like GTK and desktop environments map this running application to its
+  // corresponding .desktop file. This ensures better integration by allowing
+  // the application to be recognized beyond its binary name.
+  g_set_prgname(APPLICATION_ID);
+
+  return MY_APPLICATION(g_object_new(my_application_get_type(),
+                                     "application-id", APPLICATION_ID,
+                                     "flags", G_APPLICATION_NON_UNIQUE,
+                                     nullptr));
+}

+ 18 - 0
linux/runner/my_application.h

@@ -0,0 +1,18 @@
+#ifndef FLUTTER_MY_APPLICATION_H_
+#define FLUTTER_MY_APPLICATION_H_
+
+#include <gtk/gtk.h>
+
+G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
+                     GtkApplication)
+
+/**
+ * my_application_new:
+ *
+ * Creates a new Flutter-based application.
+ *
+ * Returns: a new #MyApplication.
+ */
+MyApplication* my_application_new();
+
+#endif  // FLUTTER_MY_APPLICATION_H_